July 9th, 2013

Twitter integration in the Cheap Ass Gamer App v1.3

As you may have read before, my Cheap Ass Gamer app for Windows 8 broke a little while back, due to Twitter dropping support for their v1 API. Version v1.1 carries tighter restrictions that make downloading Twitter like an RSS feed basically impossible. Here are the main changes that make my implementation in the CAG app useless: MORE

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June 28th, 2013

Developing for Windows 8.1

Currently (and very annoyingly), both of my apps (Kuler Touch and Cheap Ass Gamer) are not functioning properly due to Adobe and Twitter’s APIs changing. Adobe Kuler’s API is being rebuilt as their website has been updated a lot. I haven’t been able to debug the CAG app yet but currently the Twitter features are throwing errors. MORE

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June 20th, 2013

Xbox backs down on DRM, but at the cost of its better features

Microsoft just announced they are completely revising their take on Xbox One DRM and used games. Basically, the system will be very similar to the current gen and PS4’s model.  An internet connection will not be required to play offline Xbox One games and trade-in, lend, resell, gift, and rent disc based games just like you do today. This is great news, it goes to show how much weight the consumers and competition from Sony have in these decisions. It’s kind of a relief to see Microsoft change their policies before they released the console and witnessed low sales. MORE

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June 12th, 2013

An argument for Xbox One DRM

So here’s the thing; Xbox One can play games without the disc. Pop it in first time, install it and forget about it. What comes with this then, is basically the Law of Conservation of Energy. You can’t use the same disc on multiple consoles and make copies of the game; it’s used once. This makes sense, and it’s fair. It’s the system the PC has used for a long time. It seems to me that PlayStation 4 cannot play games without the disc unless it adds this. MORE

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