June 15th, 2012

How to make an audio progress bar

One of the features of the Cheap Ass Gamer app I've spent a lot of time on is the podcast controls. A progress bar is really useful to the user to instantly get an idea of how long the track is and how far they are in to it. To my knowledge, there is no in-built functions for creating an audio progress bar. With help from the internet, this is how I got my progress bar working. I'm of course using Silverlight for Windows Phone in C#. MORE

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June 14th, 2012

More Cheap Ass Gamer app news

Time for an update to my previously mentioned Cheap Ass Gamer App. I've been doing a lot of work to the user interface of the app, as the functions have been implemented since my last blog post about the app and are working fine (I think). The UI is important in a app like this, as it's all about accessing content easily. MORE

June 8th, 2012

Mass Effect 3 Review

I've finally finished Mass Effect 3, here's my review in bullet points as it comes to me (spoilers ahead): MORE

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May 27th, 2012

pre-E3 2012

The Electronics Entertainment Expo is just around the corner, here are my thoughts on what I'm interested in seeing. MORE

May 10th, 2012

Cheap Ass Gamer app version 2.0

My first app on the Windows Phone Marketplace was the CAG RSS reader. I had little knowledge of mobile apps or Silverlight at the time so almost all of the app was code from MSDN. I was meaning to update the app to not be so plain and simple-featured. Now, over 3 months later, I have the ability to do this. MORE

May 6th, 2012

Sweepy Cleaner Completion

Sweepy Cleaner is finished and submitted to both the Windows Phone marketplace and my University. As coursework, I got 98% which is really good and I'm very pleased with my grade and how my demonstration went. MORE

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May 4th, 2012

TES Online - not standing out from the crowd

So The Elder Scrolls Online has been announced, and I reckon I must have went through the whole Kübler-Ross model. ZeniMax have followed the carrot on a stick to the MMO genre. I suppose it's far better than going CoD and just making a TES with multiplayer (I'm looking at you ME3 and Bioshock 2). Now that I'm in the acceptance stage, I can see the great potential this game could have. MORE

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